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Assetto Corsa 1.7 Changelog

#1

Assetto Corsa 1.7 Changelog

in Assetto Corsa News Pc & Konsole 14.07.2016 19:12
von G-Drive • Gründer & Forum Betreiber/Inhaber | 5.271 Beiträge | 203082 Punkte

- Added Red Bull Ring track (Red Pack DLC)
- Added Ferrari SF15-T (Red Pack DLC)
- Added Ferrari F138 (Red Pack DLC)
- Added Ferrari 488 GT3 (Red Pack DLC)
- Added Lamborghini Aventador SC (Red Pack DLC)
- Added Maserati GranTurismo MC GT4 (Red Pack DLC)
- Added Maserati 250F 6 cylinder (Red Pack DLC)
- Added Maserati 250F 12 cylinder (Red Pack DLC)
- Added Maserati Levante S
- Performance Delta App: Added instant velocity difference bar
- Realtime App: Added road/ambient temperatures and grip
- Fixed system messages when ABS and TC are not available
- Added loading/saving system for fixed setup sessions
- Added audio device selector on Audio App. If saved device is not there, main device will be used
- Added volume ramp function to overcome issues with logitech headphone drivers
- Added Precision slider in Photo App
- Added missing icons on replay interface
- Added QUANTITY_MULT in system/cfg/skidmarks.ini
- Fixed RX-7 Tuned turbo sound behavior
- Fixed Alfa 155 mixing route for external sounds
- Fixed Ferrari F40 low-pass filter and some events volume
- Balanced exterior volume for all the cars
- New Bmw M3 e92 external sounds
- Added brake disc temperature simulation to (Ferrari 488 GT3, Maserati GranTurismo MC GT4,Maserati Levante)
- New Drivemotive Drifting School livery for BMW M3 e92 drift and S1 variants
- Tyre pressure now influences temperature spread and build up
- Added dynamic controller for EBB (electronic brake balance). Use file ctrl_ebb.ini for the controller.
- Added daylight function on "lights" script
- Added multiple turbo analogue instruments management
- Added server hints on RaceControl screen
- Added TC, ABS, Turbo keys to controller interface (both up and down)
- now TC and ABS can be cycled back through CTRL + SHIFT
- Added Flashing lights
- Showroom: Added video editing camera controls
- Showroom: Added car lights trigger as script "SHOWROOM""LOAD_LIGHTS" (previews are made without car lights)
- Showroom: Added support for extra animations (extra_animations.ini). Numkey_6
- Added blinking light system
- Fixed Volume App not saving bumper audio
- Added jump start
- Added penalty for "ESC to pits" during race
- Fixed some car/track combination resetting to pits at the start of HotLap sessions
- Improved remote cars movements over curbs
- AI is not making brake mistakes for cars that have ABS available
- Different level of engine brake are now selectable by the users on cars that offer the option (Ctrl+E)
- Added graphics smoothing for rigid bodies coming from physics
- Onboard brake bias now follows same limits in the FRONT_BIAS section in setup.ini
- Red lines and indications for gear change in the GUI are now considering damage rpms as well as limiters
- Laps completed indications in the GUI during races now refer to "leader completed laps" and not player completed laps
- Performance Delta app is now using spline position for calculation instead of distance calculated from car speed (less realistic but much more precise)
- New camera view at start, showing car instead of track
- New AI algorithms for race craft
- AI drivers are now much more variable in performance during a single lap and during a session
- "Lights on/off" is now a status of a car instead of a switch and gets replicated over the network properly
- Tyre radius is now also a function of tyre angular velocity
- Fixed self align torque going to negative values too early
- New Tyre Model V10 for selected cars
- Additional general bugfixing on car graphics and some improvements to lods across the entire vehicle content
- 3D improvements on the Nissan R34 Skyline
- 3D improvements on the Nissan 370Z Nismo
- 3D improvements on the Ferrari LaFerrari
- General bugfixes in several tracks
- New clouds textures
- Improved PPeffects
- Improved Weathers
- Fixed GUI not showing on Oculus with PP off and AA on
- Added the possibility to launch sim directly. Add section
[AUTOSPAWN]
ACTIVE=1
To race.ini then start AssettoCorsa.exe
- Added experimental Bandwidth Optimizer to acServer


Rob hat sich bedankt!
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#2

RE: Assetto Corsa 1.7 Changelog

in Assetto Corsa News Pc & Konsole 14.07.2016 19:15
von G-Drive • Gründer & Forum Betreiber/Inhaber | 5.271 Beiträge | 203082 Punkte

Ein Auto gabs sogar umsonst und auch noch ein SUV falls ich mich nicht verguckt habe :D

Added Maserati Levante S
Jetzt kommen die dicken Schiffe mit Bums unter der Haube :P


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#3

RE: Assetto Corsa 1.7 Changelog

in Assetto Corsa News Pc & Konsole 16.07.2016 15:09
von G-Drive • Gründer & Forum Betreiber/Inhaber | 5.271 Beiträge | 203082 Punkte

1.7.1

- Reverted HideApps command key (CTRL+H)
- Fixed headlights auto-switch with foggy weather
- Levante brake disks, damage zones and seatbelts fixed
- F138 mirrors fixed
- Fixed ChatApp issue when TIME_TO_LOSE_FOCUS was defined
- Fixed a possible desync at multiplayer start
- Fixed potential divide by zero in ERS
- Tweaked skid sound pitch and volume for Maserati Levante
- Finetuned crossfade at high rpms for Ferrari SF15-T
- Shared Memory new members
- SPageFileStatic
- int hasDRS = 0;
- int hasERS = 0;
- int hasKERS = 0;
- float kersMaxJ = 0;
- int engineBrakeSettingsCount = 0;
- int ersPowerControllerCount = 0;
- SPageFilePhysics
- float performanceMeter = 0;
- int engineBrake = 0;
- int ersRecoveryLevel = 0;
- int ersPowerLevel = 0;
- int ersHeatCharging = 0;
- int ersIsCharging = 0;
- float kersCurrentKJ = 0;
- int drsAvailable = 0;
- int drsEnabled = 0;
- float brakeTemp[4];
- python new functions and members
- added new members to getCarState (see acsys.py)
- getCarEngineBrakeCount(carid)
- getCarPowerControllerCount(carid)
- Updated server plugin example to reflect protocol changes in ACSP_LAP_COMPLETED
- Fixed autoclutch cars not starting if clutch pedal is pressed down


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#4

RE: Assetto Corsa 1.7 Changelog

in Assetto Corsa News Pc & Konsole 17.07.2016 19:13
von G-Drive • Gründer & Forum Betreiber/Inhaber | 5.271 Beiträge | 203082 Punkte

1.7.3
- Fixed strut suspensions going full banana


1.7.2
- Fixed Oculus VR blurriness with PP on. Also fixed missing glare and godrays effects.
- Improved graphics smoothing for rigid bodies
- Improved SF15-T engine power delivery and gear ratios
- Fixed setup bugs in Maserati GranTurismo MC GT4
- Fixed wrong values in SF15-T Heave dampers
- Improved ERS simulation in McLaren P1
- Pit Box Indicator is visible only if player is in the pitline
- Fixed Race Position App when used on several game modes
- Shared Memory new members
- SPageFileStatic
- float trackSPlineLength = 0;
- wchar_t trackConfiguration[33];


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#5

RE: Assetto Corsa 1.7.4 Changelog

in Assetto Corsa News Pc & Konsole 21.07.2016 17:50
von RevolutionSimRacing • Junior | 39 Beiträge | 2826 Punkte

1.7.4
- Fixed GRAPHICS_PITCH_ROTATION
- Fixed AI sometimes pitting at the last lap
- Heave springs are now using rod length from suspension if not in monoshock mode
- Improved AI at race starts
- Levante rim size fixed
- Huracan GT3 and ST pit light fixed
- now acServerManager manages drs_zones.ini files
- Removed dedicated VR driver eyes positions
- Fixed F138 and SF15-T wrong range of damper values in setup screen
- Fixed F138 and SF15-T main body angle of attack viualizzation in WINGS app (no differences in aero performance)
- Improved ERS for McLaren P1, now with 2 profiles, race and charging.
- Nissan GT-R Nismo now uses automatic clutch
- Fixed tyre smoke remaining visible after remote car disconnected
- DRS now automatically closes when outside of DRS zone



Rob hat sich bedankt!
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